While gaming platforms like Roblox and Minecraft continue to grow popular with young children, and with platforms like youtube consuming hours of their daily screen time, Edtech companies face challenges in catching their attention.
Polymath aims to handle this by combining the gammified mechanics inspired by these games familiar with adaptive mathematics lessons to make the experience of learning more enjoyable.
Sandbox games allow children to explore a virtual island, where they can fix avatars, build using bricks and other materials, and interact with villagers. To advance in the game, children need to meet mathematics -related questions, which ensures that they remain focused on their educational goals.
The beginning announced on Monday its $ 1 million fund, which will help its platform reach additional markets. The rise was co-directed by Blackbird Ventures and GD1. In particular, Liam Don, Classdojo’s leading technology official, is an angel investor.
Sophie Silver, co -founder and CEO of Polymath, studied human teaching, memory and development psychology at the University College London (UCL). While working as a part -time nanny during her studies, she noticed a gap in children’s mathematical abilities and realized that she was becoming increasingly difficult to have fun lessons for them.
“The kids really didn’t like mathematics, and so I would start to invent games, mostly with cards or dice, to try and motivate them to multiply them or whatever they had to do,” he said Sophie Silver Techcrunch. “(I understood) the way these children are learning is not in line with the way the brain works.”
Polymati uses an adaptive algorithm to personalize the lesson for each child based on their progress. The company analyzes children’s responses to identify the best question to ask another, recognizes knowledge gaps and optimizes new information time to prevent the child from being overloaded.
In addition to the essential feature of learning mathematics, there is a possibility of learning within the virtual world. For example, if the players want to build a home in the game, they have to measure the dimensions and calculate how many wood blocks they need.
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“There is a store shop where you can buy things like it from it, and sometimes that store is unreliable and will give you the wrong price. Blockdo wood block costs 5” cubes “(coins in polymat). You are looking to buy 4, but you are trying to charge you 30 cubes.
Polymati offers a home version and a class version. The class version allows teachers to monitor students in real time. In this version, all players can work together in a shared space, answering the questions at the same time. If the class does not have enough equipment available, Polymati has an opportunity to call on players to answer the next question, so every student is involved.
The home version enables parents to manage their child’s experience and receive weekly email reports about their child’s progress. There is also a parent application, Polymati Relat, where parents can see detailed answers to any questions their child has answered.
Moreover, children can be connected to a friend in polymat using a unique friend code. However, when you play in multiplayer mode, no conversation function is available.
Polymath began in January 2023 through the start -up accelerator in New Zealand. It has collected thousands of users throughout Arizona, California, Florida, Texas and Virginia, as well as Australia, New Zealand and the United Kingdom.
Future plans for this game include expanding the curriculum to provide more advanced learning opportunities and allow for collaborative games, where children can work together on problems. Moreover, Polymati plans to introduce purchased Avatar as a stream of income in the future.
Polymath is free to play on online equipment, iOS and Android.